Parallax
Grant Petrey
Finalist
A continuous working surface is developed, using the drawing process of erasure to produce an animation at 30 drawings per second. Parallax explores a failure of communication via a nonsensical performative action with embodiment and entropy as intrinsic elements to the development of the work as a whole. Expanded drawing process is used to triangulate the relationship between the sonic, the still and the moving image. Temporality and materiality are explored through the process of mediation and the shifts that occur during the lengthy process of producing the work. Translation and subjectivity are key themes of the work with reference to Derrida and Artaud.